Typical stages in 3D production pipeline(first part)-Getting start with a 3D animated movie

To produce a typical animation, the whole process can be divided into 3 key stages: pre-production, production and post-production. Pre-production is where you plan and get ready at every step that will appear later while we make an animation, it is a road map that guide us, and it is also a foundation that we can build base on it. After that is production, that is where we form an animation. The final stage is post-production which is you modify and composite everything and adding more effect (visual and sound).

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The inserted image comes from (veetil digital, 2014)

Film is run out through a story. Hence, same as film, story is important to construct an animation movie. As the beginning In the pre-production stage, there are several phase we have come up with, but there are two things are you have to mainly focus on: storyboard and animatic. Storyboard is look like a comic, it has a sequential manuscript panel that shows the pre-visualized concept to people. a good storyboard will make readers clearly understand it and find it interesting. When an idea turn into a storyboard, it used to take a change from a document form that is script into a visual form that is storyboard. As you writing a script, you should have a concept about the setting, characters and environment that will take place within your animation, they are the elements that make up the story and let it become vivid. After you ensure that your storyboard makes sense, the panels are linked together to flow as a short reel (or movie) with dialogue, sound effect and music. This called animatic, it works as a guidebook and a blueprint for the later production.

The story is done and now we should design our characters and the environments that run the story of the animation. We are using 3D software called 3Ds Max to model them. We have studied applying it to make a robot last week. Next phase is adding rigging system that can manipulate the object move. Test your models if it is a proper fluent motion. Then, adding textures that make your model realistic.

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The inserted image comes from (Gridway digital, 2014)

Reference list:

Gossman, R. (2011). the animation production process. Retrieved 10 2, 2015, from nir3d.com: http://nir3d.com/handouts/Handouts%20History%20of%20Animation%20-%20(DIG1022)/Ani_Prod_Process.pdf

Gridway digital. (2014, 12 04). 3D Animation Process and Workflow. Retrieved 10 02, 2015, from slideshare.net: http://www.slideshare.net/dmadzel/gridway-digital-the-3-d-animation-process-and-workflow

Gulati, P. (2010, 6 9). Step-by-Step : How to Make an Animated Movie. Retrieved 10 2, 2015, from http://cgi.tutsplus.com: http://cgi.tutsplus.com/articles/step-by-step-how-to-make-an-animated-movie–cg-3257

tumblehead animation studio. (n.d.). the story of animation. Retrieved 10 2, 2015, from http://storyofanimation.blogspot.ae: http://storyofanimation.blogspot.ae/p/concept-art.html

veetil digital. (2014, 09 30). Pre-production, Production & Post-production Process in 3D Animation. Retrieved 10 20, 2015, from slideshare.net: http://www.slideshare.net/Veetildigital/pre-productionpost-process-in-3d-animation

Posted on Oct 14, 2015

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